extrinsicsToCameraPose
(Not recommended) Convert extrinsics to camera pose
extrinsicsToCameraPose is not recommended. Use the extr2pose
            function instead. For more information, see Version History.
Syntax
Description
cameraPose = extrinsicsToCameraPose(tform)rigid3d object that contains the camera pose,
                    cameraPose, in world coordinates.
                    tform is a transformation from world coordinates to camera
                coordinates, specified as a rigid3d object.
[
                returns 3-D camera pose orientation and location in world coordinates. The inputs,
                    orientation,location]
= extrinsicsToCameraPose(rotationMatrix,translationVector)rotationMatrix and translationVector,
                represent the transformation from world coordinates to camera coordinates.
