環境とクラッター
ITU 大気モデルを適用する場合としない場合の、平面および曲面の地球モデル。レンズ効果の損失。レーダー伝播係数。海面状態と誘電率による海面特性評価。植生タイプと誘電率による地表面特性評価。偏波、グレージング角、および速度に依存する海と陸のクラッター。降雨による ITU および Crane 減衰モデル。雲と霧による ITU 減衰モデル。Gunn-East の雪モデル。
関数
トピック
- Two-Ray Multipath Propagation
A two-ray propagation channel is the next step up in complexity from a free-space channel and is the simplest case of a multipath propagation environment. The free-space channel models a straight-line line-of-sight path from point 1 to point 2. In a two-ray channel, the medium is specified as a homogeneous, isotropic medium with a reflecting planar boundary. The boundary is always set at z = 0. There are at most two rays propagating from point 1 to point 2. The first ray path propagates along the same line-of-sight path as in the free-space channel (see the
phased.FreeSpaceSystem object™). The line-of-sight path is often called the direct path. The second ray reflects off the boundary before propagating to point 2. According to the Law of Reflection , the angle of reflection equals the angle of incidence. In short-range simulations such as cellular communications systems and automotive radars, you can assume that the reflecting surface, the ground or ocean surface, is flat.






