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環境とクラッター

レーダー伝播、陸と海のクラッター、大気モデル、ガス、霧、雨や雪による減衰

ITU 大気モデルを適用する場合としない場合の、平面および曲面の地球モデル。レンズ効果の損失。レーダー伝播係数。海面状態と誘電率による海面特性評価。植生タイプと誘電率による地表面特性評価。偏波、グレージング角、および速度に依存する海と陸のクラッター。降雨による ITU および Crane 減衰モデル。雲と霧による ITU 減衰モデル。Gunn-East の雪モデル。

関数

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atmosituUse ITU reference atmospheres (R2021a 以降)
fsplFree space path loss
gasplRF signal attenuation due to atmosphere gaseous absorption
lensplCalculate loss due to tropospheric lens effect (R2021a 以降)
radarpropfactorOne-way radar propagation factor (R2021a 以降)
refractiveidxCalculates the refractive index (R2021a 以降)
refractionexpCRPL exponential reference atmosphere refraction exponent (R2021b 以降)
tropoplSlant-path loss due to atmosphere gaseous absorption (R2021a 以降)
billingsleyicmBillingsley’s intrinsic clutter motion (ICM) model (R2021a 以降)
clutterSurfaceRCSSurface clutter radar cross section (R2021a 以降)
clutterSurfaceRangeDopplerRCSSurface RCS as a function of range and Doppler (R2022b 以降)
clutterGeneratorAdd clutter generator for radar (R2022a 以降)
customSurfaceAdd custom surface with complex scattering to a radar scenario (R2024a 以降)
earthSurfacePermittivityPermittivity and conductivity of earth surface materials
landreflectivityReflectivity of land surface (R2021a 以降)
landroughnessSurface height standard deviation for land (R2021a 以降)
landSurfaceAdd land surface to radar scenario (R2022a 以降)
seareflectivity Normalized sea surface reflectivity (R2021a 以降)
searoughnessSurface height standard deviation for sea (R2021a 以降)
seaSpectrumSea surface omnidirectional motion spectrum model (R2022a 以降)
seaSurfaceAdd sea surface to radar scenario (R2022a 以降)
surfacegammaGamma value for different terrains (R2021a 以降)
surfaceReflectivityNormalized reflectivity of surface (R2022a 以降)
surfaceReflectivityLandNormalized reflectivity of land surface (R2022a 以降)
surfaceReflectivityCustomNormalized reflectivity of custom surface (R2022a 以降)
surfaceReflectivitySeaNormalized reflectivity of sea surface (R2022a 以降)
tiremplPath loss using Terrain Integrated Rough Earth Model (TIREM)
clutterVolumeRCSRadar cross-section of volume clutter (R2021a 以降)
surfclutterrcsSurface clutter radar cross section (RCS) (R2021a 以降)
updateScatteringMatrixUpdate scattering matrices (R2024a 以降)
ClutterGeneratorClutter generator object (R2022a 以降)
CustomSurfaceCustom surface with complex scattering belonging to a radar scenario (R2024a 以降)
getClutterGeneratorObtain clutter generator belonging to a radar (R2022a 以降)
ringClutterRegionRing clutter region (R2022a 以降)
findClutterSampleIndicesClutter sample indices (R2023b 以降)
heightHeight of point on surface (R2022a 以降)
occlusionTest for occlusion of point by a surface (R2022a 以降)
plotReflectivityMapPlots reflectivity map (R2024a 以降)
LandSurfaceLand surface belonging to radar scenario (R2022a 以降)
SeaSurfaceSea surface belonging to radar scenario (R2022a 以降)
SurfaceReflectionCoefficientReflection coefficient model for land and sea surfaces (R2024a 以降)
reflectionCoefficientReturns the reflection coefficient (R2024a 以降)
cranerainplRF signal attenuation due to rainfall using Crane model
fogplRF signal attenuation due to fog and clouds
rainplRF signal attenuation due to rainfall using ITU model
snowplPath loss due to wet snow (R2021a 以降)
weatherTimeSeriesSimulate I/Q signals for weather returns using a Monte Carlo approach (R2024a 以降)
bistaticFreeSpacePathBistatic free space propagation path (R2025a 以降)
depressionangDepression angle of surface target (R2021a 以降)
effearthradiusEffective earth radius (R2021a 以降)
freespacePathMonostatic free space propagation path (R2025a 以降)
grazingangGrazing angle of surface target (R2021a 以降)
horizonrangeHorizon range (R2021a 以降)
llarangeanglePropagation range between two geolocations (R2022b 以降)
el2heightConvert target elevation angle to height (R2021a 以降)
height2elConvert target height to elevation angle (R2021a 以降)
height2rangeConvert target height to propagated range (R2021b 以降)
height2grndrangeConvert target height to ground range (R2021b 以降)
range2heightConvert propagated range to target height (R2021b 以降)
slant2rangeConvert slant range to propagated range (R2022b 以降)

トピック

  • Two-Ray Multipath Propagation

    A two-ray propagation channel is the next step up in complexity from a free-space channel and is the simplest case of a multipath propagation environment. The free-space channel models a straight-line line-of-sight path from point 1 to point 2. In a two-ray channel, the medium is specified as a homogeneous, isotropic medium with a reflecting planar boundary. The boundary is always set at z = 0. There are at most two rays propagating from point 1 to point 2. The first ray path propagates along the same line-of-sight path as in the free-space channel (see the phased.FreeSpace System object™). The line-of-sight path is often called the direct path. The second ray reflects off the boundary before propagating to point 2. According to the Law of Reflection , the angle of reflection equals the angle of incidence. In short-range simulations such as cellular communications systems and automotive radars, you can assume that the reflecting surface, the ground or ocean surface, is flat.

注目の例