Main Content

fmesh

Description

fmesh(f) creates a mesh plot of the symbolic expression f(x,y) over the default interval [-5 5] for x and y.

example

fmesh(f,[min max]) plots f(x,y) over the interval [min max] for x and y.

fmesh(f,[xmin xmax ymin ymax]) plots f(x,y) over the interval [xmin xmax] for x and [ymin ymax] for y. The fmesh function uses symvar to order the variables and assign intervals.

example

fmesh(funx,funy,funz) plots the parametric mesh x = x(u,v), y = y(u,v), z = z(u,v) over the interval [-5 5] for u and v.

example

fmesh(funx,funy,funz,[uvmin uvmax]) plots the parametric mesh x = x(u,v), y = y(u,v), z = z(u,v) over the interval [uvmin uvmax] for u and v.

fmesh(funx,funy,funz,[umin umax vmin vmax]) plots the parametric mesh x = x(u,v), y = y(u,v), z = z(u,v) over the interval [umin umax] for u and [vmin vmax] for v. The fmesh function uses symvar to order the parametric variables and assign intervals.

fmesh(___,LineSpec) uses the LineSpec to set the line style, marker symbol, and plot color.

fmesh(___,Name,Value) specifies surface properties using one or more Name,Value pair arguments. Use this option with any of the input argument combinations in the previous syntaxes.

fmesh(ax,___) plots into the axes with the object ax instead of the current axes object gca.

obj = fmesh(___) returns a function surface object or a parameterized function surface object. Use the object to query and modify properties of a specific mesh.

Examples

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Plot a mesh of the input sin(x)+cos(y) over the default range -5<x<5 and -5<y<5.

syms x y
fmesh(sin(x)+cos(y))

Figure contains an axes object. The axes object contains an object of type functionsurface.

Plot a 3-D mesh of the real part of tan-1(x+iy) over the default range -5<x<5 and -5<y<5.

syms f(x,y)
f(x,y) = real(atan(x + i*y));
fmesh(f)

Figure contains an axes object. The axes object contains an object of type functionsurface.

Plot sin(x)+cos(y) over -π<x<π and -5<y<5 by specifying the plotting interval as the second argument of fmesh.

syms x y
f = sin(x) + cos(y);
fmesh(f, [-pi pi -5 5])

Figure contains an axes object. The axes object contains an object of type functionsurface.

Plot the parameterized mesh

x=rcos(s)sin(t)y=rsin(s)sin(t)z=rcos(t)wherer=8+sin(7s+5t)

for 0<s<2π and 0<t<π. Make the aspect ratio of the axes equal using axis equal. See the entire mesh by making the mesh partially transparent using alpha.

syms s t
r = 8 + sin(7*s + 5*t);
x = r*cos(s)*sin(t);
y = r*sin(s)*sin(t);
z = r*cos(t);
fmesh(x, y, z, [0 2*pi 0 pi], 'Linewidth', 2)
axis equal
alpha(0.8)

Figure contains an axes object. The axes object contains an object of type parameterizedfunctionsurface.

Input Arguments

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Expression or function to be plotted, specified as a symbolic expression or function.

Plotting interval for x- and y-axes, specified as a vector of two numbers. The default is [-5 5].

Plotting interval for x- and y-axes, specified as a vector of four numbers. The default is [-5 5 -5 5].

Parametric functions of u and v, specified as a symbolic expression or function.

Plotting interval for u and v axes, specified as a vector of two numbers. The default is [-5 5].

Plotting interval for u and v, specified as a vector of four numbers. The default is [-5 5 -5 5].

Axes object. If you do not specify an axes object, then fmesh uses the current axes.

Line style, marker, and color, specified as a string scalar or character vector containing symbols. The symbols can appear in any order. You do not need to specify all three characteristics (line style, marker, and color). For example, if you omit the line style and specify the marker, then the plot shows only the marker and no line.

Example: "--or" is a red dashed line with circle markers.

Line StyleDescriptionResulting Line
"-"Solid line

Sample of solid line

"--"Dashed line

Sample of dashed line

":"Dotted line

Sample of dotted line

"-."Dash-dotted line

Sample of dash-dotted line, with alternating dashes and dots

MarkerDescriptionResulting Marker
"o"Circle

Sample of circle marker

"+"Plus sign

Sample of plus sign marker

"*"Asterisk

Sample of asterisk marker

"."Point

Sample of point marker

"x"Cross

Sample of cross marker

"_"Horizontal line

Sample of horizontal line marker

"|"Vertical line

Sample of vertical line marker

"square"Square

Sample of square marker

"diamond"Diamond

Sample of diamond marker

"^"Upward-pointing triangle

Sample of upward-pointing triangle marker

"v"Downward-pointing triangle

Sample of downward-pointing triangle marker

">"Right-pointing triangle

Sample of right-pointing triangle marker

"<"Left-pointing triangle

Sample of left-pointing triangle marker

"pentagram"Pentagram

Sample of pentagram marker

"hexagram"Hexagram

Sample of hexagram marker

Color NameShort NameRGB TripletAppearance
"red""r"[1 0 0]

Sample of the color red

"green""g"[0 1 0]

Sample of the color green

"blue""b"[0 0 1]

Sample of the color blue

"cyan" "c"[0 1 1]

Sample of the color cyan

"magenta""m"[1 0 1]

Sample of the color magenta

"yellow""y"[1 1 0]

Sample of the color yellow

"black""k"[0 0 0]

Sample of the color black

"white""w"[1 1 1]

Sample of the color white

Name-Value Arguments

Specify optional pairs of arguments as Name1=Value1,...,NameN=ValueN, where Name is the argument name and Value is the corresponding value. Name-value arguments must appear after other arguments, but the order of the pairs does not matter.

Before R2021a, use commas to separate each name and value, and enclose Name in quotes.

Example: 'Marker','o','MarkerFaceColor','red'

Number of evaluation points per direction, specified as a number. The default is 35. Because fmesh objects use adaptive evaluation, the actual number of evaluation points is greater.

Example: 100

Display contour plot under plot, specified as 'on' or 'off', or as numeric or logical 1 (true) or 0 (false). A value of 'on' is equivalent to true, and 'off' is equivalent to false. Thus, you can use the value of this property as a logical value. The value is stored as an on/off logical value of type matlab.lang.OnOffSwitchState.

Line color, specified as 'interp', an RGB triplet, a hexadecimal color code, a color name, or a short name. The default value of 'interp' colors the edges based on the ZData property values.

For a custom color, specify an RGB triplet or a hexadecimal color code.

  • An RGB triplet is a three-element row vector whose elements specify the intensities of the red, green, and blue components of the color. The intensities must be in the range [0,1], for example, [0.4 0.6 0.7].

  • A hexadecimal color code is a string scalar or character vector that starts with a hash symbol (#) followed by three or six hexadecimal digits, which can range from 0 to F. The values are not case sensitive. Therefore, the color codes "#FF8800", "#ff8800", "#F80", and "#f80" are equivalent.

Alternatively, you can specify some common colors by name. This table lists the named color options, the equivalent RGB triplets, and hexadecimal color codes.

Color NameShort NameRGB TripletHexadecimal Color CodeAppearance
"red""r"[1 0 0]"#FF0000"

Sample of the color red

"green""g"[0 1 0]"#00FF00"

Sample of the color green

"blue""b"[0 0 1]"#0000FF"

Sample of the color blue

"cyan" "c"[0 1 1]"#00FFFF"

Sample of the color cyan

"magenta""m"[1 0 1]"#FF00FF"

Sample of the color magenta

"yellow""y"[1 1 0]"#FFFF00"

Sample of the color yellow

"black""k"[0 0 0]"#000000"

Sample of the color black

"white""w"[1 1 1]"#FFFFFF"

Sample of the color white

"none"Not applicableNot applicableNot applicableNo color

Here are the RGB triplets and hexadecimal color codes for the default colors MATLAB® uses in many types of plots.

RGB TripletHexadecimal Color CodeAppearance
[0 0.4470 0.7410]"#0072BD"

Sample of RGB triplet [0 0.4470 0.7410], which appears as dark blue

[0.8500 0.3250 0.0980]"#D95319"

Sample of RGB triplet [0.8500 0.3250 0.0980], which appears as dark orange

[0.9290 0.6940 0.1250]"#EDB120"

Sample of RGB triplet [0.9290 0.6940 0.1250], which appears as dark yellow

[0.4940 0.1840 0.5560]"#7E2F8E"

Sample of RGB triplet [0.4940 0.1840 0.5560], which appears as dark purple

[0.4660 0.6740 0.1880]"#77AC30"

Sample of RGB triplet [0.4660 0.6740 0.1880], which appears as medium green

[0.3010 0.7450 0.9330]"#4DBEEE"

Sample of RGB triplet [0.3010 0.7450 0.9330], which appears as light blue

[0.6350 0.0780 0.1840]"#A2142F"

Sample of RGB triplet [0.6350 0.0780 0.1840], which appears as dark red

Example: 'blue'

Example: [0 0 1]

Example: '#0000FF'

Line style, specified as one of the options listed in this table.

Line StyleDescriptionResulting Line
"-"Solid line

Sample of solid line

"--"Dashed line

Sample of dashed line

":"Dotted line

Sample of dotted line

"-."Dash-dotted line

Sample of dash-dotted line, with alternating dashes and dots

"none"No lineNo line

Line width, specified as a positive value in points, where 1 point = 1/72 of an inch. If the line has markers, then the line width also affects the marker edges.

The line width cannot be thinner than the width of a pixel. If you set the line width to a value that is less than the width of a pixel on your system, the line displays as one pixel wide.

Marker symbol, specified as one of the values listed in this table. By default, the object does not display markers. Specifying a marker symbol adds markers at each data point or vertex.

MarkerDescriptionResulting Marker
"o"Circle

Sample of circle marker

"+"Plus sign

Sample of plus sign marker

"*"Asterisk

Sample of asterisk marker

"."Point

Sample of point marker

"x"Cross

Sample of cross marker

"_"Horizontal line

Sample of horizontal line marker

"|"Vertical line

Sample of vertical line marker

"square"Square

Sample of square marker

"diamond"Diamond

Sample of diamond marker

"^"Upward-pointing triangle

Sample of upward-pointing triangle marker

"v"Downward-pointing triangle

Sample of downward-pointing triangle marker

">"Right-pointing triangle

Sample of right-pointing triangle marker

"<"Left-pointing triangle

Sample of left-pointing triangle marker

"pentagram"Pentagram

Sample of pentagram marker

"hexagram"Hexagram

Sample of hexagram marker

"none"No markersNot applicable

Marker outline color, specified as 'auto', an RGB triplet, a hexadecimal color code, a color name, or a short name. The default value of 'auto' uses the same color as the EdgeColor property.

For a custom color, specify an RGB triplet or a hexadecimal color code.

  • An RGB triplet is a three-element row vector whose elements specify the intensities of the red, green, and blue components of the color. The intensities must be in the range [0,1], for example, [0.4 0.6 0.7].

  • A hexadecimal color code is a string scalar or character vector that starts with a hash symbol (#) followed by three or six hexadecimal digits, which can range from 0 to F. The values are not case sensitive. Therefore, the color codes "#FF8800", "#ff8800", "#F80", and "#f80" are equivalent.

Alternatively, you can specify some common colors by name. This table lists the named color options, the equivalent RGB triplets, and hexadecimal color codes.

Color NameShort NameRGB TripletHexadecimal Color CodeAppearance
"red""r"[1 0 0]"#FF0000"

Sample of the color red

"green""g"[0 1 0]"#00FF00"

Sample of the color green

"blue""b"[0 0 1]"#0000FF"

Sample of the color blue

"cyan" "c"[0 1 1]"#00FFFF"

Sample of the color cyan

"magenta""m"[1 0 1]"#FF00FF"

Sample of the color magenta

"yellow""y"[1 1 0]"#FFFF00"

Sample of the color yellow

"black""k"[0 0 0]"#000000"

Sample of the color black

"white""w"[1 1 1]"#FFFFFF"

Sample of the color white

"none"Not applicableNot applicableNot applicableNo color

Here are the RGB triplets and hexadecimal color codes for the default colors MATLAB uses in many types of plots.

RGB TripletHexadecimal Color CodeAppearance
[0 0.4470 0.7410]"#0072BD"

Sample of RGB triplet [0 0.4470 0.7410], which appears as dark blue

[0.8500 0.3250 0.0980]"#D95319"

Sample of RGB triplet [0.8500 0.3250 0.0980], which appears as dark orange

[0.9290 0.6940 0.1250]"#EDB120"

Sample of RGB triplet [0.9290 0.6940 0.1250], which appears as dark yellow

[0.4940 0.1840 0.5560]"#7E2F8E"

Sample of RGB triplet [0.4940 0.1840 0.5560], which appears as dark purple

[0.4660 0.6740 0.1880]"#77AC30"

Sample of RGB triplet [0.4660 0.6740 0.1880], which appears as medium green

[0.3010 0.7450 0.9330]"#4DBEEE"

Sample of RGB triplet [0.3010 0.7450 0.9330], which appears as light blue

[0.6350 0.0780 0.1840]"#A2142F"

Sample of RGB triplet [0.6350 0.0780 0.1840], which appears as dark red

Example: [0.5 0.5 0.5]

Example: 'blue'

Example: '#D2F9A7'

Marker fill color, specified as "auto", an RGB triplet, a hexadecimal color code, a color name, or a short name. The "auto" value uses the same color as the MarkerEdgeColor property.

For a custom color, specify an RGB triplet or a hexadecimal color code.

  • An RGB triplet is a three-element row vector whose elements specify the intensities of the red, green, and blue components of the color. The intensities must be in the range [0,1], for example, [0.4 0.6 0.7].

  • A hexadecimal color code is a string scalar or character vector that starts with a hash symbol (#) followed by three or six hexadecimal digits, which can range from 0 to F. The values are not case sensitive. Therefore, the color codes "#FF8800", "#ff8800", "#F80", and "#f80" are equivalent.

Alternatively, you can specify some common colors by name. This table lists the named color options, the equivalent RGB triplets, and hexadecimal color codes.

Color NameShort NameRGB TripletHexadecimal Color CodeAppearance
"red""r"[1 0 0]"#FF0000"

Sample of the color red

"green""g"[0 1 0]"#00FF00"

Sample of the color green

"blue""b"[0 0 1]"#0000FF"

Sample of the color blue

"cyan" "c"[0 1 1]"#00FFFF"

Sample of the color cyan

"magenta""m"[1 0 1]"#FF00FF"

Sample of the color magenta

"yellow""y"[1 1 0]"#FFFF00"

Sample of the color yellow

"black""k"[0 0 0]"#000000"

Sample of the color black

"white""w"[1 1 1]"#FFFFFF"

Sample of the color white

"none"Not applicableNot applicableNot applicableNo color

Here are the RGB triplets and hexadecimal color codes for the default colors MATLAB uses in many types of plots.

RGB TripletHexadecimal Color CodeAppearance
[0 0.4470 0.7410]"#0072BD"

Sample of RGB triplet [0 0.4470 0.7410], which appears as dark blue

[0.8500 0.3250 0.0980]"#D95319"

Sample of RGB triplet [0.8500 0.3250 0.0980], which appears as dark orange

[0.9290 0.6940 0.1250]"#EDB120"

Sample of RGB triplet [0.9290 0.6940 0.1250], which appears as dark yellow

[0.4940 0.1840 0.5560]"#7E2F8E"

Sample of RGB triplet [0.4940 0.1840 0.5560], which appears as dark purple

[0.4660 0.6740 0.1880]"#77AC30"

Sample of RGB triplet [0.4660 0.6740 0.1880], which appears as medium green

[0.3010 0.7450 0.9330]"#4DBEEE"

Sample of RGB triplet [0.3010 0.7450 0.9330], which appears as light blue

[0.6350 0.0780 0.1840]"#A2142F"

Sample of RGB triplet [0.6350 0.0780 0.1840], which appears as dark red

Example: [0.3 0.2 0.1]

Example: "green"

Example: "#D2F9A7"

Marker size, specified as a positive value in points, where 1 point = 1/72 of an inch.

Output Arguments

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One or more objects, returned as a scalar or a vector. The object is either a function surface object or parameterized mesh object, depending on the type of plot. You can use these objects to query and modify properties of a specific line. For details, see FunctionSurface Properties and ParameterizedFunctionSurface Properties.

Tips

  • For additional examples, follow the fsurf page because fmesh and fsurf share the same syntax. All examples on the fsurf page apply to fmesh.

Algorithms

fmesh assigns the symbolic variables in f to the x-axis, then the y-axis, and symvar determines the order of the variables to be assigned. Therefore, variable and axis names might not correspond. To force fmesh to assign x or y to its corresponding axis, create the symbolic function to plot, then pass the symbolic function to fmesh.

For example, the following code plots the mesh of f(x,y) = sin(y) in two ways. The first way forces the waves to oscillate with respect to the y-axis. In other words, the first plot assigns the y variable to the corresponding y-axis. The second plot assigns y to the x-axis because it is the first (and only) variable in the symbolic function.

syms x y;
f(x,y) = sin(y);

figure;
subplot(2,1,1)
fmesh(f);
subplot(2,1,2)
fmesh(f(x,y)); % Or fmesh(sin(y));
Two mesh plots showing f(x,y) = sin(y), one plot with respect to the y-axis and the other plot with respect to the x-axis

Version History

Introduced in R2016a