Main Content

bwskel

Reduce all objects to lines in 2-D binary image or 3-D binary volume

Description

B = bwskel(A) reduces all objects in the 2-D binary image A to 1-pixel wide curved lines, without changing the essential structure of the image. This process, called skeletonization, extracts the centerline while preserving the topology and Euler number (also known as the Euler characteristic) of the objects.

example

B = bwskel(V) returns the skeleton of a 3-D binary volume.

example

B = bwskel(___,'MinBranchLength',N) specifies the minimum branch length N of the skeleton. bwskel removes (prunes) all branches shorter than the specified length. bwskel calculates the length as the number of pixels in a branch using 8-connectivity for 2-D and 26-connectivity for 3-D.

Examples

collapse all

Read a 2-D grayscale image into the workspace. Display the image. Objects of interest are dark threads against a light background.

I = imread('threads.png');
imshow(I)

Figure contains an axes object. The hidden axes object contains an object of type image.

Skeletonization requires a binary image in which foreground pixels are 1 (white) and the background is 0 (black). To make the original image suitable for skeletonization, take the complement of the image so that the objects are light and the background is dark. Then, binarize the result.

Icomplement = imcomplement(I);
BW = imbinarize(Icomplement);
imshow(BW)

Figure contains an axes object. The hidden axes object contains an object of type image.

Perform skeletonization of the binary image using bwskel.

out = bwskel(BW);

Display the skeleton over the original image by using the labeloverlay function. The skeleton appears as a 1-pixel wide blue line over the dark threads.

imshow(labeloverlay(I,out,'Transparency',0))

Figure contains an axes object. The hidden axes object contains an object of type image.

Prune small spurs that appear on the skeleton and view the result. One short branch is pruned from a thread near the center of the image.

out2 = bwskel(BW,'MinBranchLength',15);
imshow(labeloverlay(I,out2,'Transparency',0))

Figure contains an axes object. The hidden axes object contains an object of type image.

Read a binary image into the workspace.

BW1 = imread('circbw.tif');

Skeletonize objects in the image by using the bwskel function.

BW2 = bwskel(BW1);

View the original image and the skeletonized image side by side.

montage({BW1,BW2},'BackgroundColor','blue','BorderSize',5)

Figure contains an axes object. The hidden axes object contains an object of type image.

Load a volumetric data set into the workspace. The name of the data set is spiralVol. Display the volume using volshow.

load spiralVol.mat
volshow(spiralVol);

Convert the spiralVol data set to a binary format, which is required by the bwskel function.

spiralVolLogical = imbinarize(spiralVol);

Skeletonize the spiral shape in the data set. Display the skeletonized volume with volshow.

spiralVolSkel = bwskel(spiralVolLogical);
volshow(spiralVolSkel);

Input Arguments

collapse all

Binary image, specified as a 2-D logical matrix.

Data Types: logical

3-D binary volume, specified as a 3-D logical array.

Data Types: logical

Minimum branch length, specified as a nonnegative integer. bwskel prunes branches shorter than N. By default, bwskel does not prune branches.

Output Arguments

collapse all

Skeletonized image or volume, returned as a 2-D logical matrix or 3-D logical array of the same size as the input image or volume.

Tips

  • While both bwskel and bwmorph can skeletonize 2-D images, you can get different results using bwmorph than when using bwskel. Because they use different algorithms, the bwskel function uses 4-connectivity with 2-D images; bwmorph uses 8-connectivity.

  • bwskel assumes that foreground objects in the binary image are white (logical true). If your image has a white background and black objects, then use the complement of your image as the input to bwskel. You can compute the complement by using imcomplement.

Algorithms

  • The bwskel function uses the medial axis transform.

References

[1] Ta-Chih Lee, Rangasami L. Kashyap and Chong-Nam Chu. Building skeleton models via 3-D medial surface/axis thinning algorithms. Computer Vision, Graphics, and Image Processing, 56(6):462-478, 1994.

[2] Kerschnitzki, M, Kollmannsberger, P, Burghammer, M. et al. Architecture of the osteocyte network correlates with bone material quality. Journal of Bone and Mineral Research, 28(8):1837-1845, 2013.

Extended Capabilities

Version History

Introduced in R2018a

expand all