How can I model wings with aerodynamic properties in Simscape Multibody?

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Jonas Brøndum
Jonas Brøndum 2020 年 4 月 2 日
回答済み: Steve Miller 2021 年 11 月 24 日
Hi
I am currently designing a Simscape Multibody model of my drone. My drone is a three-armed device, which somewhat resembles the rotors of a helicopter.
The drone is supposed to rotate around itself, using a motor on each arm. Furthermore, each arm will have a wing attached to produce the lift required.
The initial purpose will be to control the RPMs of the motors as well as the pitch of the wings.
Currently I have a working model without the wings, so I am looking for a way to model wings that do have some aerodynamic properties, that would be able to create some force upwards (lift).
How can I integrate wings (or other forms of artificial lift) in to my model?
Much appreciated!
-Jonas
The m-file and slx-file are attached.
The 3D-model of the drone I have attached as a picture.
  1 件のコメント
Yifeng Tang
Yifeng Tang 2020 年 8 月 17 日
Hi Jonas,
If you have the equations for the lift, e.g. as a function of speed, you may implement that as an external force to your drone in Simscape Multibody. You may use a transform sensor to measure the speed and perform the calculation in either PS domain or in Simulink. If you need to model more complex aerodynamic force, e.g. drag & lift as function speed and pitch, the above principles should still applies but the equations you need to build can become much more complicated.

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回答 (1 件)

Steve Miller
Steve Miller 2021 年 11 月 24 日
As answered by Yifeng above, if you have the equations for the lift, e.g. as a function of speed, you may implement that as an external force to your drone in Simscape Multibody. The External Force and Torque block is the block you would need.
--Steve

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