how to Vectorize iterative '' coordinates transformation ''loop operation for speed

2 ビュー (過去 30 日間)
kamal wisal
kamal wisal 2018 年 9 月 7 日
コメント済み: Matt J 2018 年 9 月 10 日
I want to transform local coordinates(tip positions) of a rotating blade into corresponding global coords. Tip coordinates and angular distance changes in time. which means there is a unique transformation matrix for every time step. hence i used loop to multiply transformation matrix (3*3) with local coords to get me global coords each time step. for accuracy reasons i need more than million transformations,which take more than 5 hours with my core i5 computer.its a 2D transformation. i need to vectorize only following part of the code.Please check attachment for complete code.
for i = 1: vec_size
M=[cos(theta_inst(i)) -sin(theta_inst(i)) dx(i);...
sin(theta_inst(i)) cos(theta_inst(i)) dy(i); ...
0 0 1]; %transformation matrix
glbl(1:3,i)= M*local(:,i); % dx,dy ~=0;
end

採用された回答

Matt J
Matt J 2018 年 9 月 7 日
編集済み: Matt J 2018 年 9 月 7 日
In non-homogeneous coordinates,
c=cos(theta_inst(:)).'; s=sin(theta_inst(:)).';
dx=dx(:).'; dy=dy(:).';
L=local(1:2,:);
glbl = [ sum([c;-s].*L) ; sum([+s;c].*L) ]+[dx;dy] ;
  4 件のコメント
kamal wisal
kamal wisal 2018 年 9 月 8 日
yes. difference of outputs (global coords) as calculated by iterative process (for loop) and by vectorized operation using sum function.
Matt J
Matt J 2018 年 9 月 10 日
If it's relative error, it is likely due simply to floating point errors.

サインインしてコメントする。

その他の回答 (0 件)

カテゴリ

Help Center および File ExchangeMathematics and Optimization についてさらに検索

製品


リリース

R2018a

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by