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Image Analyst
Image Analyst
最後のアクティビティ: 2024 年 8 月 12 日

Imagine that the earth is a perfect sphere with a radius of 6371000 meters and there is a rope tightly wrapped around the equator. With one line of MATLAB code determine how much the rope will be lifted above the surface if you cut it and insert a 1 meter segment of rope into it (and then expand the whole rope back into a circle again, of course).
supercomputers
supercomputers
最後のアクティビティ: 2024 年 11 月 6 日

hello i found the following tools helpful to write matlab programs. copilot.microsoft.com chatgpt.com/gpts gemini.google.com and ai.meta.com. thanks a lot and best wishes.
Hans Scharler
Hans Scharler
最後のアクティビティ: 2024 年 7 月 26 日

Check out the LLMs with MATLAB project on File Exchange to access Large Language Models from MATLAB.
Along with the latest support for GPT-4o mini, you can use LLMs with MATLAB to generate images, categorize data, and provide semantic analyis.
Run it now by clicking Open in MATLAB Online, signing in, and using your API Key from OpenAI.
function ans = your_fcn_name(n)
n;
j=sum(1:n);
a=zeros(1,j);
for i=1:n
a(1,((sum(1:(i-1))+1)):(sum(1:(i-1))+i))=i.*ones(1,i);
end
disp
Marisa
Marisa
最後のアクティビティ: 2024 年 8 月 26 日

I am trying to earn my Intro to MATLAB badge in Cody, but I cannot click the Roll the Dice! problem. It simply is not letting me click it, therefore I cannot earn my badge. Does anyone know who I should contact or what to do?
Gregory Vernon
Gregory Vernon
最後のアクティビティ: 2024 年 7 月 13 日

Something that had bothered me ever since I became an FEA analyst (2012) was the apparent inability of the "camera" in Matlab's 3D plot to function like the "cameras" in CAD/CAE packages.
For instance, load the ForearmLink.stl model that ships with the PDE Toolbox in Matlab and ParaView and try rotating the model.
clear
close all
gm = importGeometry( "ForearmLink.stl" );
pdegplot(gm)
To provide talking points, here's a YouTube video I recorded.
Things to observe:
  1. Note that I cant seem to rotate continuously around the x-axis. It appears to only support rotations from [0, 360] as opposed to [-inf, inf]. So, for example, if I'm looking in the Y+ direction and rotate around X so that I'm looking at the Z- direction, and then want to look in the Y- direction, I can't simply keep rotating around the X axis... instead have to rotate 180 degrees around the Z axis and then around the X axis. I'm not aware of any data visualization applications (e.g., ParaView, VisIt, EnSight) or CAD/CAE tools with such an interaction.
  2. Note that at the 50 second mark, I set a view in ParaView: looking in the [X-, Y-, Z-] direction with Y+ up. Try as I might in Matlab, I'm unable to achieve that same view perspective.
Today I discovered that if one turns on the Camera Toolbar from the View menubar, then clicks the Orbit Camera icon, then the No Principal Axis icon:
That then it acts in the manner I've long desired. Oh, and also, for the interested, it is programmatically available: https://www.mathworks.com/help/matlab/ref/cameratoolbar.html
I might humbly propose this mode either be made more discoverable, similar to the little interaction widgets that pop up in figures:
Or maybe use the middle-mouse button to temporarily use this mode (a mouse setting in, e.g., Abaqus/CAE).
Honzik
Honzik
最後のアクティビティ: 2024 年 7 月 18 日

I've noticed is that the highly rated fonts for coding (e.g. Fira Code, Inconsolata, etc.) seem to overlook one issue that is key for coding in Matlab. While these fonts make 0 and O, as well as the 1 and l easily distinguishable, the brackets are not. Quite often the curly bracket looks similar to the curved bracket, which can lead to mistakes when coding or reviewing code.
So I was thinking: Could Mathworks put together a team to review good programming fonts, and come up with their own custom font designed specifically and optimized for Matlab syntax?
jmgoldba
jmgoldba
最後のアクティビティ: 2024 年 6 月 21 日

An option for 10th degree polynomials but no weighted linear least squares. Seriously? Jesse
Kalhara
Kalhara
最後のアクティビティ: 2024 年 6 月 19 日

What do you think about the NVIDIA's achivement of becoming the top giant of manufacturing chips, especially for AI world?
Ned Gulley
Ned Gulley
最後のアクティビティ: 2024 年 6 月 13 日

Twitch built an entire business around letting you watch over someone's shoulder while they play video games. I feel like we should be able to make at least a few videos where we get to watch over someone's shoulder while they solve Cody problems. I would pay good money for a front-row seat to watch some of my favorite solvers at work. Like, I want to know, did Alfonso Nieto-Castonon just sit down and bang out some of those answers, or did he have to think about it for a while? What was he thinking about while he solved it? What resources was he drawing on? There's nothing like watching a master craftsman at work.
I can imagine a whole category of Cody videos called "How I Solved It". I tried making one of these myself a while back, but as far as I could tell, nobody else made one.
Here's the direct link to the video: https://www.youtube.com/watch?v=hoSmO1XklAQ
I hereby challenge you to make a "How I Solved It" video and post it here. If you make one, I'll make another one.
Ned Gulley
Ned Gulley
最後のアクティビティ: 2024 年 6 月 25 日

The Ans Hack is a dubious way to shave a few points off your solution score. Instead of a standard answer like this
function y = times_two(x)
y = 2*x;
end
you would do this
function ans = times_two(x)
2*x;
end
The ans variable is automatically created when there is no left-hand side to an evaluated expression. But it makes for an ugly function. I don't think anyone actually defends it as a good practice. The question I would ask is: is it so offensive that it should be specifically disallowed by the rules? Or is it just one of many little hacks that you see in Cody, inelegant but tolerable in the context of the surrounding game?
Incidentally, I wrote about the Ans Hack long ago on the Community Blog. Dealing with user-unfriendly code is also one of the reasons we created the Head-to-Head voting feature. Some techniques are good for your score, and some are good for your code readability. You get to decide with you care about.
While searching the internet for some books on ordinary differential equations, I came across a link that I believe is very useful for all math students and not only. If you are interested in ODEs, it's worth taking the time to study it.
A First Look at Ordinary Differential Equations by Timothy S. Judson is an excellent resource for anyone looking to understand ODEs better. Here's a brief overview of the main topics covered:
  1. Introduction to ODEs: Basic concepts, definitions, and initial differential equations.
  2. Methods of Solution:
  • Separable equations
  • First-order linear equations
  • Exact equations
  • Transcendental functions
  1. Applications of ODEs: Practical examples and applications in various scientific fields.
  2. Systems of ODEs: Analysis and solutions of systems of differential equations.
  3. Series and Numerical Methods: Use of series and numerical methods for solving ODEs.
This book provides a clear and comprehensive introduction to ODEs, making it suitable for students and new researchers in mathematics. If you're interested, you can explore the book in more detail here: A First Look at Ordinary Differential Equations.
goc3
goc3
最後のアクティビティ: 2024 年 6 月 7 日

There are a host of problems on Cody that require manipulation of the digits of a number. Examples include summing the digits of a number, separating the number into its powers, and adding very large numbers together.
If you haven't come across this trick yet, you might want to write it down (or save it electronically):
digits = num2str(4207) - '0'
That code results in the following:
digits =
4 2 0 7
Now, summing the digits of the number is easy:
sum(digits)
ans =
13
Chen Lin
Chen Lin
最後のアクティビティ: 2024 年 10 月 1 日

Hello and a warm welcome to everyone! We're excited to have you in the Cody Discussion Channel. To ensure the best possible experience for everyone, it's important to understand the types of content that are most suitable for this channel.
Content that belongs in the Cody Discussion Channel:
  • Tips & tricks: Discuss strategies for solving Cody problems that you've found effective.
  • Ideas or suggestions for improvement: Have thoughts on how to make Cody better? We'd love to hear them.
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  • Requests for guidance: Stuck on a Cody problem? Ask for advice or hints, but make sure to show your efforts in attempting to solve the problem first.
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  • Comments on specific Cody problems: Examples include unclear problem descriptions or incorrect testing suites.
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Please direct such comments to the Comments section on the problem or solution page itself.
We hope the Cody discussion channel becomes a vibrant space for sharing expertise, learning new skills, and connecting with others.
Hans Scharler
Hans Scharler
最後のアクティビティ: 2024 年 5 月 31 日

Spring is here in Natick and the tulips are blooming! While tulips appear only briefly here in Massachusetts, they provide a lot of bright and diverse colors and shapes. To celebrate this cheerful flower, here's some code to create your own tulip!
One of the starter prompts is about rolling two six-sided dice and plot the results. As a hobby, I create my own board games. I was able to use the dice rolling prompt to show how a simple roll and move game would work. That was a great surprise!
Chen Lin
Chen Lin
最後のアクティビティ: 2024 年 6 月 9 日

Drumlin Farm has welcomed MATLAMB, named in honor of MathWorks, among ten adorable new lambs this season!
Oge Marques
Oge Marques
最後のアクティビティ: 2024 年 10 月 29 日

📚 New Book Announcement: "Image Processing Recipes in MATLAB" 📚
I am delighted to share the release of my latest book, "Image Processing Recipes in MATLAB," co-authored by my dear friend and colleague Gustavo Benvenutti Borba.
This 'cookbook' contains 30 practical recipes for image processing, ranging from foundational techniques to recently published algorithms. It serves as a concise and readable reference for quickly and efficiently deploying image processing pipelines in MATLAB.
Gustavo and I are immensely grateful to the MathWorks Book Program for their support. We also want to thank Randi Slack and her fantastic team at CRC Press for their patience, expertise, and professionalism throughout the process.
___________
Hans Scharler
Hans Scharler
最後のアクティビティ: 2024 年 5 月 17 日

I found this plot of words said by different characters on the US version of The Office sitcom. There's a sparkline for each character from pilot to finale episode.
lazymatlab
lazymatlab
最後のアクティビティ: 2024 年 5 月 18 日

A high school student called for help with this physics problem:
  • Car A moves with constant velocity v.
  • Car B starts to move when Car A passes through the point P.
  • Car B undergoes...
  • uniform acc. motion from P to Q.
  • uniform velocity motion from Q to R.
  • uniform acc. motion from R to S.
  • Car A and B pass through the point R simultaneously.
  • Car A and B arrive at the point S simultaneously.
Q1. When car A passes the point Q, which is moving faster?
Q2. Solve the time duration for car B to move from P to Q using L and v.
Q3. Magnitude of acc. of car B from P to Q, and from R to S: which is bigger?
Well, it can be solved with a series of tedious equations. But... how about this?
Code below:
%% get images and prepare stuffs
figure(WindowStyle="docked"),
ax1 = subplot(2,1,1);
hold on, box on
ax1.XTick = [];
ax1.YTick = [];
A = plot(0, 1, 'ro', MarkerSize=10, MarkerFaceColor='r');
B = plot(0, 0, 'bo', MarkerSize=10, MarkerFaceColor='b');
[carA, ~, alphaA] = imread('https://cdn.pixabay.com/photo/2013/07/12/11/58/car-145008_960_720.png');
[carB, ~, alphaB] = imread('https://cdn.pixabay.com/photo/2014/04/03/10/54/car-311712_960_720.png');
carA = imrotate(imresize(carA, 0.1), -90);
carB = imrotate(imresize(carB, 0.1), 180);
alphaA = imrotate(imresize(alphaA, 0.1), -90);
alphaB = imrotate(imresize(alphaB, 0.1), 180);
carA = imagesc(carA, AlphaData=alphaA, XData=[-0.1, 0.1], YData=[0.9, 1.1]);
carB = imagesc(carB, AlphaData=alphaB, XData=[-0.1, 0.1], YData=[-0.1, 0.1]);
txtA = text(0, 0.85, 'A', FontSize=12);
txtB = text(0, 0.17, 'B', FontSize=12);
yline(1, 'r--')
yline(0, 'b--')
xline(1, 'k--')
xline(2, 'k--')
text(1, -0.2, 'Q', FontSize=20, HorizontalAlignment='center')
text(2, -0.2, 'R', FontSize=20, HorizontalAlignment='center')
% legend('A', 'B') % this make the animation slow. why?
xlim([0, 3])
ylim([-.3, 1.3])
%% axes2: plots velocity graph
ax2 = subplot(2,1,2);
box on, hold on
xlabel('t'), ylabel('v')
vA = plot(0, 1, 'r.-');
vB = plot(0, 0, 'b.-');
xline(1, 'k--')
xline(2, 'k--')
xlim([0, 3])
ylim([-.3, 1.8])
p1 = patch([0, 0, 0, 0], [0, 1, 1, 0], [248, 209, 188]/255, ...
EdgeColor = 'none', ...
FaceAlpha = 0.3);
%% solution
v = 1; % car A moves with constant speed.
L = 1; % distances of P-Q, Q-R, R-S
% acc. of car B for three intervals
a(1) = 9*v^2/8/L;
a(2) = 0;
a(3) = -1;
t_BatQ = sqrt(2*L/a(1)); % time when car B arrives at Q
v_B2 = a(1) * t_BatQ; % speed of car B between Q-R
%% patches for velocity graph
p2 = patch([t_BatQ, t_BatQ, t_BatQ, t_BatQ], [1, 1, v_B2, v_B2], ...
[248, 209, 188]/255, ...
EdgeColor = 'none', ...
FaceAlpha = 0.3);
p3 = patch([2, 2, 2, 2], [1, v_B2, v_B2, 1], [194, 234, 179]/255, ...
EdgeColor = 'none', ...
FaceAlpha = 0.3);
%% animation
tt = linspace(0, 3, 2000);
for t = tt
A.XData = v * t;
vA.XData = [vA.XData, t];
vA.YData = [vA.YData, 1];
if t < t_BatQ
B.XData = 1/2 * a(1) * t^2;
vB.XData = [vB.XData, t];
vB.YData = [vB.YData, a(1) * t];
p1.XData = [0, t, t, 0];
p1.YData = [0, vB.YData(end), 1, 1];
elseif t >= t_BatQ && t < 2
B.XData = L + (t - t_BatQ) * v_B2;
vB.XData = [vB.XData, t];
vB.YData = [vB.YData, v_B2];
p2.XData = [t_BatQ, t, t, t_BatQ];
p2.YData = [1, 1, vB.YData(end), vB.YData(end)];
else
B.XData = 2*L + v_B2 * (t - 2) + 1/2 * a(3) * (t-2)^2;
vB.XData = [vB.XData, t];
vB.YData = [vB.YData, v_B2 + a(3) * (t - 2)];
p3.XData = [2, t, t, 2];
p3.YData = [1, 1, vB.YData(end), v_B2];
end
txtA.Position(1) = A.XData(end);
txtB.Position(1) = B.XData(end);
carA.XData = A.XData(end) + [-.1, .1];
carB.XData = B.XData(end) + [-.1, .1];
drawnow
end