How generate a patch object with tetramesh?
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I have a triangulation object and I'm trying to create a patch from it using tetramesh, but once I use tetramesh it gives me double instead of patch. How can I get a patch from triangulation that is meshed with tetrahydrons?
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Walter Roberson
2021 年 3 月 3 日
In R2020a and earlier:
Record the vector returned by tetramesh(), and call handle() on it. The result you get back will be a patch array.
In R2020b, the value returned is a patch array directly.
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