Parrot Drone import Solidworks CAD and Meshing
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hi everyone,
My team and I are working on the parrot mambo fly and we have the controls portion ready to go.
the question is how to import a grabber into the already existing 3D world editor
and making it mesh to the frame of the parrot drone that is already in the 3D world editor?
we know how to import the parts in stl file but the meshing is where we are stuck.
any advice?
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回答 (1 件)
Nishan Nekoo
2025 年 8 月 1 日
Apologies for the very late response! With the removal of classic SL3D in R2025a, we would recommend using the Simulation 3D visualization that uses Unreal Engine instead of the 3D world editor.
You can easily set the Parent of an object in this environment, and specify its translation relative to the parent so that two meshes can appear to be joined together. We also have a Joint construct that you can use to achieve this.
If you are unable to try out Simulation 3D, let me know!
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