how to create a transparent sphere

77 ビュー (過去 30 日間)
Bran
Bran 2013 年 1 月 22 日
I have created a sphere using the [x,y,z} = sphere() function however, when I go to use alpha(.15) to try and add some transparency it just keeps giving me a dark sphere... I also tried using the following code;
[x,y,z] = sphere(128); colormap(hot(256)); shl = surfl(2*x,2*y,2*z); hold on; sh2 = surfl(2*x, y, 2*z); alpha(shl,.15) shading interp;
but this simply gives me two spheres one that is a block colour inside a larger transparent sphere. Any idea what the issue is
Many thanks

採用された回答

Thorsten
Thorsten 2013 年 1 月 22 日
編集済み: Thorsten 2013 年 1 月 22 日
[x y z] = sphere(128);
h = surfl(x, y, z);
set(h, 'FaceAlpha', 0.5)
shading interp
  4 件のコメント
Bran
Bran 2013 年 1 月 22 日
Thanks so much Thorsten
Bran
Bran 2013 年 1 月 23 日
Hi thorsten, I have come across an extension to this original problem. Instead of using x y and z to trace my sphere I would like to use values stored in a vector which have been sampled in the sphere and have retained this shape. However, I only have the indices of these values so my question is two-fold. How can I do the reverse of what is usual and that is find the value at particular indices rather than the other way around? And also how can I then use these values to trace out my transparent sphere?
Many many thanks for all your help :)

サインインしてコメントする。

その他の回答 (0 件)

カテゴリ

Help Center および File ExchangeSurface and Mesh Plots についてさらに検索

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by