How do i read properties of object arrays through the mex api? Right now i am using getProperty, which is an awfull function. Despite the name, it copies the object, reads the property, and then throw the object away. Then i ask for the next property of the object, the object is copied again and so-on. The c++ mex api was made for high performance supporting code, so of cause there should be some way of doing no-copy reads. Struct support this, and the old API support this, so how to do it in the new API?