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How to write a function that places pieces on a tictactoe board in a GUI.

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rayray
rayray 2018 年 4 月 24 日
コメント済み: Geoff Hayes 2018 年 4 月 26 日
what i have so far for this function is this:
function handles = buttonPress(hObject,handles)
if handles.(hObject.Tag).String == ''
if handles.turnNumber ==1
handles.(hObject.Tag).String = 'o'
else
handles.(hObject.Tag).String = 'x'
end
end
end
I just don't understand what it even does. I am so lost. Please help
  3 件のコメント
rayray
rayray 2018 年 4 月 26 日
My TA literally told me what to write and said that this was enough of a start for me to understand what to do and understand it all on my own. I do have a lot more of it but I am not sure if that would be a good idea for me to post all of it.
Geoff Hayes
Geoff Hayes 2018 年 4 月 26 日
Are you calling the buttonPress code from your pushbutton callbacks? (Or whatever controls you are using for the cells in the 3x3 board.)
I think that the above code is missing some logic - how do you know if you should draw an X or O? Why is the turnNumber one? What does this represent?

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