How to smooth edges of polygons?
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I created a image (uint8) with multiple filled polygons. First, I used the vision.ShapeInserter with 'Antialiasing' but this was not enough. Also insertShape + 'SmoothEdges' produced insufficient smooth edges. Are there any other ways how I can fix that?
Looking forward to your suggestions. Thanks!
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Andrew Chen
2017 年 10 月 12 日
Ex:
se = strel('disk',5);
new_img = imopen(original_image,se);
Hope this helps!
3 件のコメント
Andrew Chen
2017 年 10 月 13 日
Did Image Analyst's answer get you what you wanted? Otherwise, maybe you could clarify what you mean by "smooth edges". What in your mind constitutes a sufficiently smooth edge?
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