How do I map colour onto a mesh grid??
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If I have a cubic meshgrid, made of 27 nodes, (so technically, 8 small cubes), how do I colour each of the small faces of the cube a single colour? Whenever I try using the surf command, with 'FaceColour','Flat', the whole meshgrid disappears.
It's almost meant to be like a 3D version of Tetris
Thanks!
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