Make 3D Playback Animation More Efficient

I have interpolated data (test.mat) on a helical line to a cylindrical surface. My Cylinder.m script renders the surface over time, however the code runs slowly. Could someone provide ideas on how I can create a faster animation without compromising the resolution of the interpolation? The final animation can be in any format.

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この質問は閉じられています。

質問済み:

2017 年 3 月 18 日

閉鎖済み:

2021 年 8 月 20 日

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