Compute visible area of partically obscured object of 3D figure

2 ビュー (過去 30 日間)
viet le
viet le 2016 年 8 月 28 日
編集済み: viet le 2016 年 9 月 18 日

採用された回答

Image Analyst
Image Analyst 2016 年 8 月 28 日
It would take a lot of complicated geometrical equations. Or you could get an approximation by saving the rendering you have to an image with export_fig(), and then counting up the red pixels.
  3 件のコメント
Image Analyst
Image Analyst 2016 年 8 月 29 日
Something like
rgbImage = getframe();
% Extract the individual red, green, and blue color channels.
redChannel = rgbImage(:, :, 1);
greenChannel = rgbImage(:, :, 2);
blueChannel = rgbImage(:, :, 3);
redPixels = redChannel == 255 & greenChannel == 0 & blueChannel = 0;
redArea = sum(redPixels(:));
But this only gets you the area in pixels on your screen, which is not necessarily the area in the units of your axes. You would have to do a spatial calibration to turn pixels on the screen into the units of your axes.
viet le
viet le 2016 年 8 月 31 日
Thanks a lot.

サインインしてコメントする。

その他の回答 (0 件)

カテゴリ

Help Center および File Exchange2-D and 3-D Plots についてさらに検索

タグ

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by