View specifications for Simscape Multibody?
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Hello, I'm running some complex Simscape Multibody simulations. The 3D output window is currently sufficient for what I'm doing, but objects keep leaving the screen.
With conventional plots, this would be no issue - I would just set
axis([-x +x -y +y -z +z]);
view([az el]);
and get the window view fixed at what I want it to be. Is something similar possible with the Simscape Multibody viewer?
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