How to build a texture histogram?
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I want to build a texture histogram for different uniform local binary patterns[LBP] so i need ur help :(
6 件のコメント
Walter Roberson
2012 年 1 月 13 日
With which part, the calculating of a histogram, or the implementation of LBP ?
Ganesh
2012 年 1 月 13 日
Walter Roberson
2012 年 1 月 13 日
http://www.mathworks.com/matlabcentral/answers/25768-building-types-of-histograms
Walter Roberson
2012 年 1 月 13 日
It appears there are different kinds of texture analysis that can be done. See for example http://www.mathworks.com/help/toolbox/images/f11-27972.html
Ganesh
2012 年 1 月 13 日
Constantino Carlos Reyes-Aldasoro
2018 年 7 月 19 日
Well, you need to know a bit more of what you are looking for. When you have 59 dimensions you will need to do some statistical processing, i.e. Feature Selection, either through direct selection (most discriminating dimensions), marginal distributions or principal component analysis. But this is beyond the texture analysis, which is what is generating your measurement space.
Have a look at this paper about Feature Selection with Texture Segmentation
Code is available in File Exchange:
https://uk.mathworks.com/matlabcentral/fileexchange/67931-multiresolution-texture-segmentation
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