Transform Matrix in Transform Sensor Block. SimMechanics
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Transform Matrix describes rotation concerning axes oX, oY, oZ, and using this matrix I can count this 3 angles. But if my model at first rotate conserning oX on an angle A, than again conserning oX on an angle B, and at the end rotate conserning oZ on an angle C. Is there some methods to calcutale angles A and B separately using only Transform Matrix?
(Now I can calculate total rotational angle conserning oX like (A+B), but to control my model I need to calculate them separately.)
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