Rendering problem with surf and trisurf

Hey,
When I use surf or trisurf functions to plot a 3D plane made of several ploygons (triangles or squares for instance), I encounter this rendering problem : some inside edges remain visible, even with the use of 'shading interp', and / or light / camlight (see the sample picture attached below)
This problem occuration depend on the camlight and the view angles.
I have tried to enable / disable many options (disable / none edge witdh especially ), but I didn't manage to solve it yet.
I run Matlab 2019b (but I don't think this is linked to this specific version)
Could you please help me ?
Thank you by advance, Mathworks mate :-)
Cheers,
Nicolas

回答 (1 件)

Nicolas Douillet
Nicolas Douillet 2023 年 5 月 4 日

0 投票

Any clue ?
Thank you.

カテゴリ

製品

リリース

R2019b

質問済み:

2023 年 5 月 2 日

回答済み:

2023 年 5 月 4 日

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