Shifting vertices along normal
1 回表示 (過去 30 日間)
古いコメントを表示
I have 3D data with a triangular meshed surface. I've found the normal of each face. How can I shift the 3 vertices of one face along the direction of the normal by certain units? Thanks!
0 件のコメント
採用された回答
John D'Errico
2015 年 2 月 14 日
Compute the normal to each facet plane.
help cross
That will give you the normal vector. Add a multiple of the normal vector to the coordinates of each vertex.
Note that each vertex is shared by several facets. So you will need to compute the TOTAL, cumulative offset for each vertex, and only then move those vertices.
Oh, by the way, be careful. Depending on the shape, if your meshed surface is not a well-behaved convex surface, moving things around willy nilly can cause the surface to cross through itself.
その他の回答 (0 件)
参考
カテゴリ
Help Center および File Exchange で Surface and Mesh Plots についてさらに検索
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!