Is there an efficient way to repeat and connect copies of the same imported geometry and tie it to a user input on the number desired?
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Let's say I have a lego piece and i want to stack a number of these based on a user input. Each piece has its solid body geometry block, frames, rigid transforms, and some joints attached to it. So I put it all in a subsystem to keep everything needed to represent one piece together.
What would be the best way to take a user input to repeat this subsystem and a joint between each subsystem a number of times and automatically update the block diagram?