how I create improved lorenz code
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hi everyone
I want to create improved lorenz code , but its doesnt work well 
could someone help me , please

this is my code
function dy= lorenz(t,y)
a = 8/3;
    b = 25;
    c = 10;
    d = 5.3;
    e = 17.5;
    f = 10.5;
    g = 13.3;
    h = 14;
    if cos(5.3*t)>=0
        p=1;
    else
        p=-1;
    end
        dy=zeros(3,1);
        dy(1)=a*y(1)+p*y(2)*y(3);
        dy(2)=y(3)*b-y(3)*c*cos(d*t) - b*y(2)+y(2)+c*cos(d*t);
        dy(3)= -1*p*y(1)*y(2)-(e*cos(d*t)+f)*y(2)+(g-h*y(3)*(cos(d*t)));
    end
6 件のコメント
  Jan
      
      
 2021 年 11 月 16 日
				If I follow the instructions from scratch, I get the same output as you. So why to you assume that the diagram of the top is the correct solution? It looks like the standard Lorenz attractor, but the formula is something different.
採用された回答
  Jan
      
      
 2021 年 11 月 14 日
        
      編集済み: Jan
      
      
 2021 年 11 月 15 日
  
      The test contains cos(dt), but your code only cos(t). 
3 件のコメント
  Jan
      
      
 2021 年 11 月 18 日
				I still do not see a convincing reason to assume, that there is any problem. I've written some code to solve the answer and get the same output as you (as far as I can see). Why do you think that your code is wrong?
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