how I create improved lorenz code
古いコメントを表示
hi everyone
I want to create improved lorenz code , but its doesnt work well
could someone help me , please

this is my code
function dy= lorenz(t,y)
a = 8/3;
b = 25;
c = 10;
d = 5.3;
e = 17.5;
f = 10.5;
g = 13.3;
h = 14;
if cos(5.3*t)>=0
p=1;
else
p=-1;
end
dy=zeros(3,1);
dy(1)=a*y(1)+p*y(2)*y(3);
dy(2)=y(3)*b-y(3)*c*cos(d*t) - b*y(2)+y(2)+c*cos(d*t);
dy(3)= -1*p*y(1)*y(2)-(e*cos(d*t)+f)*y(2)+(g-h*y(3)*(cos(d*t)));
end
6 件のコメント
Jan
2021 年 11 月 14 日
If you do see a problem, it is a good idea to explain it clearly. This helps to solve the problem. After reading "its doesnt work well", we have to guess, what the problem is.
Ghofran Khaled
2021 年 11 月 14 日
Jan
2021 年 11 月 15 日
I've implemented it by my own and get an equivalent trajectory.
Ghofran Khaled
2021 年 11 月 16 日
Jan
2021 年 11 月 16 日
If I follow the instructions from scratch, I get the same output as you. So why to you assume that the diagram of the top is the correct solution? It looks like the standard Lorenz attractor, but the formula is something different.
Ghofran Khaled
2021 年 11 月 18 日
採用された回答
その他の回答 (0 件)
カテゴリ
ヘルプ センター および File Exchange で Programming についてさらに検索
製品
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!

