Copying option structs by value instead of reference
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Here is an example using bodeoptions, but this is probably a much more basic problem:
% Create a struct with default values
opt1 = bodeoptions;
% Change a value
opt1.MagScale = 'log'
% Now generate another (?) struct with the same options
opt2 = opt1;
% Change the value in the original struct back to default
opt1.MagScale = 'linear'
% Surprise! The value is changed back in the 'copy,' too
opt2.Magscale
Similarly, changing anything in opt2 changes opt1, too, so it appears opt2 is not another struct but a reference to the same structure as opt1.
Can anybody tell me what's happening here, and in particular: How would I create a copy of opt1 that I can change without changing opt1, too?
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Image Analyst
2014 年 8 月 18 日
Very interesting. It doesn't happen with simpler structures you make on your own:
s1.a = 10;
s1.b = 20;
% Make copy.
s2 = s1
% Change something in the original.
s1.a = 999
% Print to command window;
s1
s2 % s2.a is not 999
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