Removing connecting pixel from corner-touching objects.
5 ビュー (過去 30 日間)
古いコメントを表示
I have a binary array that has thousands of irregularly shaped objects in it. Occasionally, the corners of two objects touch. How can remove that pixel so that this one object becomes 2 objects? I know i can erode all objects but that affects the area of the objects, which is important to me.
0 0 0 0 0 1 1 1 1 1 1
0 0 0 0 0 1 1 1 1 0 0
1 1 1 1 1 0 0 0 0 0 0
1 1 1 1 1 0 0 0 0 0 0
0 件のコメント
回答 (1 件)
Image Analyst
2014 年 5 月 15 日
If you use four connected processing, it won't be touching. Look for that in the input. Most of the functions (e.g. bwlabel) assume 8-connected but will let you specify.
0 件のコメント
参考
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!