Object transformation and translation - fastest way?
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Hello there!
I'm currently involved in an attitude/position-tracking project and I need to plot a realtime visualization of our developed electronics board. Therefor I already created a GUI with serial communication, a patch plot and so on... you name it.
Now I wonder, what's the fastest way to rotate and translate a graphics object? Should I go hgtranform all the way, or directly use rotate on the object and hgtransform just for translations?
Thanks in advance!
2 件のコメント
Mischa Kim
2014 年 1 月 29 日
Hello Vinci, just curious, have you considered using Simulink 3D Animation instead? Might be quite a bit easier to try to animate dynamical systems.
Stuart McGarrity
2016 年 1 月 11 日
The "Simulink 3D Animation" link is now incorrect. It should be just http://www.mathworks.com/products/3d-animation/
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