3DOF Angular Acceleration
R2026bCompute pitch or angular acceleration of body in three-degrees-of-freedom motion
Since R2025a
Libraries:
Aerospace Blockset /
Equations of Motion /
3DOF
Description
The 3DOF Angular Acceleration block computes the pitch or angular acceleration of a body in six-degrees-of-freedom motion with respect to body-fixed coordinate frame and inertial (flat Earth) coordinate frame.
To compute the angular acceleration for equations of motions blocks:
Select Output mass properties for acceleration computation.
Feed signals from the matching output ports of the associated 3DOF equation of motion block into the associated input ports of 3DOF Angular Acceleration.
Tip
Match all the parameter values for 3DOF Angular Acceleration and the 3DOF equations of motion blocks.
Ports
Input
Output
Parameters
Programmatic Use: Add Block
To add the block programmatically, use the add_block function with one of these library block paths as the source.
"aerolib3dof2/3DOF Angular Acceleration"
Example: add_block("aerolib3dof2/3DOF Angular Acceleration","myModel/myBlock",MakeNameUnique="on")
Version History
Introduced in R2025a
