The neural-network algorithm is studied to train AI players for push-ball game. Two competitive teams can assign different number of players to investigate the cooperation of members. In this version, only the common score criterion and the trivial interactive model among team members are applied. The neural-network algorithm is referred to Peter Bone's MatLab code "Machine learning - balancing a stack of balls"
引用
I-Lin Ho (2026). Machine learning - PushBall game (https://jp.mathworks.com/matlabcentral/fileexchange/65350-machine-learning-pushball-game), MATLAB Central File Exchange. に取得済み.
MATLAB リリースの互換性
作成:
R2012a
すべてのリリースと互換性あり
プラットフォームの互換性
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謝辞
ヒントを得たファイル: Machine learning - balancing a stack of balls
ai_ball_game/
| バージョン | 公開済み | リリース ノート | |
|---|---|---|---|
| 1.0.0.0 | modify the physical model |
