NVIDIA CUDA-based bilinear (2D) interpolation

Incredible speed boost in comparison to the Matlab implementation. (interp2)
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更新 2009/6/30

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This code was inspired by Alexander Huth's bilinear interpolation approach
( http://www.mathworks.com/matlabcentral/fileexchange/20248 )
also using the GPU's built-in bilinear texture interpolation capability, which is indeed very fast.

The speedup is depending on your CUDA enabled graphics hardware. The more multiprocessors, texture units, ... the better the results will be.

In comparison to Alexander's cudainterp2, I added some performance improvements and the capability to interpolate complex numbers too.

Feel free to write some feedback or a comment.

引用

Gerald Buchgraber (2026). NVIDIA CUDA-based bilinear (2D) interpolation (https://jp.mathworks.com/matlabcentral/fileexchange/23795-nvidia-cuda-based-bilinear-2d-interpolation), MATLAB Central File Exchange. 取得日: .

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ヒントを得たファイル: 2D CUDA-based bilinear interpolation

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1.5.0.0

I fixed a typo and added tags.

1.4.0.0

License changed to BSD

1.3.0.0

added another picture showing the test results on a GeForce 8800 GTX. Much better results in comparision to my mobile GeForce ;)

1.1.0.0

description changed

1.0.0.0