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I am excited to share my new book "Introduction to Mechatronics - An Integrated Approach, Springer, 2023" available through https://link.springer.com/book/10.1007/978-3-031-29320-7.
This textbook presents mechatronics through an integrated approach covering instrumentation, circuits and electronics, computer-based data acquisition and analysis, analog and digital signal processing, sensors, actuators, digital logic circuits, microcontroller programming and interfacing. The use of computer programming is emphasized throughout the text, and includes MATLAB for system modeling, simulation, and analysis; LabVIEW for data acquisition and signal processing; and C++ for Arduino-based microcontroller programming and interfacing. The book provides numerous examples along with appropriate program codes, for simulation and analysis, that are discussed in detail to illustrate the concepts covered in each section. The book also includes the illustration of theoretical concepts through the virtual simulation platform Tinkercad to provide students virtual lab experience.
Kevin
Kevin
最後のアクティビティ: 2025 年 1 月 15 日

I had originally planned on publishing my book via a traditional publisher, but am now reconsidering whether to use Amazon.com. I use Matlab and Latex in my book. It appears that it is not possible to publish is with Amazon due to this. Advice? Thanks. Kevin Passino
Chen Lin
Chen Lin
最後のアクティビティ: 2025 年 1 月 23 日

Let's celebrate what made 2024 memorable! Together, we made big impacts, hosted exciting events, and built new apps.
Resource links:
kunal
kunal
最後のアクティビティ: 2025 年 1 月 3 日

I have a skeleton and i want to find the start and end point of that skeleton. My skeleton is like an oval/donut where there is little gap between the start and end
Vivek
Vivek
最後のアクティビティ: 2025 年 5 月 9 日 12:11

Hello,
Now that the "Copilot+PC" (Windows ARM) laptops are rapidly increasing in market share (Microsoft Surface Laptop, Dell XPS 13, HP OmniBook X 14, and more), are there any plans to provide builds for Matlab on Windows arm64?
Since there are already Windows builds of Matlab, it shouldn't be too hard to compile for Windows arm64, as far as I know. But I am not famaliar with Matlab's codebase.
Please try to publish Windows arm64 builds soon so that Matlab can be much more usable on Windows on ARM as it will run natively instead of in emulation.
Thank you very much.
Image Analyst
Image Analyst
最後のアクティビティ: 2025 年 2 月 17 日

Attaching the Photoshop file if you want to modify the caption.
Sushan
Sushan
最後のアクティビティ: 2024 年 12 月 24 日

can i add TMS320F28P55SJ launch pad to matlab simulik
Chen Lin
Chen Lin
最後のアクティビティ: 2024 年 12 月 24 日

We’d like to announce a change on the Machine Translation feature on MATLAB Answers.
When users are visiting our international domains (e.g. China or Japan), Answers provides the option to translate the content. Recently, we identified several security threats involving high-volume requests from certain IP addresses targeting our translation service.
As one of the countermeasures, we have now placed the Machine Translation feature behind a login requirement. While non-logged-in users will still see the 'Translate' button, it will be inactive (greyed out) until they log in.
We are actively collaborating with adjacent teams to develop solutions to better detect and block malicious requests.
Please let us know if you have any questions or concerns.
Peter Fryscak
Peter Fryscak
最後のアクティビティ: 2025 年 2 月 11 日

What better way to add a little holiday magic than the L-shaped membrane atop your evergreen? My colleagues output the shape and then added some thickness and an interior cylinder in Blender. Then, the shape was exported to STL and 3D printed (in several pieces). Then glued, sanded, primed, sanded again and painted. If you like, the STL file is attached. Thank you to https://blogs.mathworks.com/community/2013/06/20/paul-prints-the-l-shaped-membrane/ and a tip of the hat to MATLAB Ornament. Happy Holidays!
Oliwier
Oliwier
最後のアクティビティ: 2024 年 12 月 14 日

I have a problem with the movement of a pawn by two fields in its first move does anyone have a suggestion for a solution
function chess_game()
% Funkcja główna inicjalizująca grę w szachy
% Inicjalizacja stanu gry
gameState = struct();
gameState.board = initialize_board();
gameState.currentPlayer = 'white';
gameState.selectedPiece = [];
% Utworzenie GUI
fig = figure('Name', 'Gra w Szachy', 'NumberTitle', 'off', 'MenuBar', 'none', 'UserData', gameState);
ax = axes('Parent', fig, 'Position', [0 0 1 1], 'XTick', [], 'YTick', []);
axis(ax, [0 8 0 8]);
hold on;
% Wyświetlenie planszy
draw_board(ax, gameState.board);
% Obsługa kliknięcia myszy
set(fig, 'WindowButtonDownFcn', @(src, event)on_click(ax, src));
end
function board = initialize_board()
% Inicjalizuje planszę z ustawieniem początkowym figur
board = {
'R', 'N', 'B', 'Q', 'K', 'B', 'N', 'R';
'P', 'P', 'P', 'P', 'P', 'P', 'P', 'P';
'', '', '', '', '', '', '', '';
'', '', '', '', '', '', '', '';
'', '', '', '', '', '', '', '';
'', '', '', '', '', '', '', '';
'p', 'p', 'p', 'p', 'p', 'p', 'p', 'p';
'r', 'n', 'b', 'q', 'k', 'b', 'n', 'r';
};
end
function draw_board(~, board)
% Rysuje szachownicę i figury
colors = [1 1 1; 0.8 0.8 0.8];
for row = 1:8
for col = 1:8
% Rysowanie pól
rectColor = colors(mod(row + col, 2) + 1, :);
rectangle('Position', [col-1, 8-row, 1, 1], 'FaceColor', rectColor, 'EdgeColor', 'k');
% Rysowanie figur
piece = board{row, col};
if ~isempty(piece)
text(col-0.5, 8-row+0.5, piece, 'HorizontalAlignment', 'center', ...
'FontSize', 20, 'FontWeight', 'bold');
end
end
end
end
function on_click(ax, fig)
% Funkcja obsługująca kliknięcia myszy
pos = get(ax, 'CurrentPoint');
x = floor(pos(1,1)) + 1; % Zaokrąglij współrzędne w poziomie i dopasuj do indeksów
y = 8 - floor(pos(1,2)); % Dopasuj współrzędne w pionie (odwrócenie osi Y)
% Pobranie stanu gry z figury
gameState = get(fig, 'UserData');
if x >= 1 && x <= 8 && y >= 1 && y <= 8
disp(['Kliknięto na pole: (', num2str(x), ', ', num2str(y), ')']);
if isempty(gameState.selectedPiece)
% Wybór figury
piece = gameState.board{y, x};
if ~isempty(piece)
if (strcmp(gameState.currentPlayer, 'white') && any(ismember(piece, 'RNBQKP'))) || ...
(strcmp(gameState.currentPlayer, 'black') && any(ismember(piece, 'rnbqkp')))
gameState.selectedPiece = [y, x];
disp(['Wybrano figurę: ', piece, ' na pozycji (', num2str(x), ', ', num2str(y), ')']);
else
disp('Nie możesz wybrać tej figury.');
end
else
disp('Nie wybrano figury.');
end
else
% Sprawdzenie, czy kliknięto ponownie na wybraną figurę
if isequal(gameState.selectedPiece, [y, x])
disp('Anulowano wybór figury.');
gameState.selectedPiece = [];
else
% Ruch figury
[sy, sx] = deal(gameState.selectedPiece(1), gameState.selectedPiece(2));
piece = gameState.board{sy, sx};
if is_valid_move(gameState.board, piece, [sy, sx], [y, x], gameState.currentPlayer)
% Wykonanie ruchu
gameState.board{sy, sx} = ''; % Usuwamy figurę z poprzedniego pola
gameState.board{y, x} = piece; % Umieszczamy figurę na nowym polu
gameState.selectedPiece = [];
% Przełącz gracza
gameState.currentPlayer = switch_player(gameState.currentPlayer);
% Odśwież planszę
cla(ax);
draw_board(ax, gameState.board);
else
disp('Ruch niezgodny z zasadami.');
end
end
end
% Zaktualizowanie stanu gry w figurze
set(fig, 'UserData', gameState);
end
end
function valid = is_valid_move(board, piece, from, to, currentPlayer)
% Funkcja sprawdzająca, czy ruch jest poprawny
[sy, sx] = deal(from(1), from(2));
[dy, dx] = deal(to(1), to(2));
dy_diff = dy - sy;
dx_diff = abs(dx - sx);
targetPiece = board{dy, dx};
% Sprawdzenie, czy ruch jest w granicach planszy
if dx < 1 || dx > 8 || dy < 1 || dy > 8
valid = false;
return;
end
% Nie można zbijać swoich figur
if ~isempty(targetPiece) && ...
((strcmp(currentPlayer, 'white') && ismember(targetPiece, 'RNBQKP')) || ...
(strcmp(currentPlayer, 'black') && ismember(targetPiece, 'rnbqkp')))
valid = false;
return;
end
% Zasady ruchu dla każdej figury
switch lower(piece)
case 'p' % Pion
direction = strcmp(currentPlayer, 'white') * 2 - 1; % 1 dla białych, -1 dla czarnych
startRow = strcmp(currentPlayer, 'white') * 2 + 1; % Rząd startowy dla białych i czarnych
if isempty(targetPiece)
% Ruch o jedno pole do przodu
if dy_diff == direction && dx_diff == 0
valid = true;
% Ruch o dwa pola do przodu z pozycji startowej
elseif dy_diff == 2 * direction && dx_diff == 0 && sy == startRow
if isempty(board{sy + direction, sx}) && isempty(board{dy, dx})
valid = true;
else
valid = false;
end
else
valid = false;
end
else
% Zbijanie na ukos
valid = (dx_diff == 1) && (dy_diff == direction);
end
case 'r' % Wieża
valid = (dx_diff == 0 || dy_diff == 0) && path_is_clear(board, from, to);
case 'n' % Skoczek
valid = (dx_diff == 2 && abs(dy_diff) == 1) || (dx_diff == 1 && abs(dy_diff) == 2);
case 'b' % Goniec
valid = (dx_diff == abs(dy_diff)) && path_is_clear(board, from, to);
case 'q' % Hetman
valid = ((dx_diff == 0 || dy_diff == 0) || (dx_diff == abs(dy_diff))) && path_is_clear(board, from, to);
case 'k' % Król
valid = max(abs(dx_diff), abs(dy_diff)) == 1;
otherwise
valid = false;
end
end
function clear = path_is_clear(board, from, to)
% Sprawdza, czy ścieżka między polami jest wolna od innych figur
[sy, sx] = deal(from(1), from(2));
[dy, dx] = deal(to(1), to(2));
stepY = sign(dy - sy);
stepX = sign(dx - sx);
y = sy + stepY;
x = sx + stepX;
while y ~= dy || x ~= dx
if ~isempty(board{y, x})
clear = false;
return;
end
y = y + stepY;
x = x + stepX;
end
clear = true;
end
function nextPlayer = switch_player(currentPlayer)
% Przełącza aktywnego gracza
if strcmp(currentPlayer, 'white')
nextPlayer = 'black';
else
nextPlayer = 'white';
end
end
Steve Eddins
Steve Eddins
最後のアクティビティ: 2025 年 3 月 26 日

Speaking as someone with 31+ years of experience developing and using imshow, I want to advocate for retiring and replacing it.
The function imshow has behaviors and defaults that were appropriate for the MATLAB and computer monitors of the 1990s, but which are not the best choice for most image display situations in today's MATLAB. Also, the 31 years have not been kind to the imshow code base. It is a glitchy, hard-to-maintain monster.
My new File Exchange function, imview, illustrates the kind of changes that I think should be made. The function imview is a much better MATLAB graphics citizen and produces higher quality image display by default, and it dispenses with the whole fraught business of trying to resize the containing figure. Although this is an initial release that does not yet support all the useful options that imshow does, it does enough that I am prepared to stop using imshow in my own work.
The Image Processing Toolbox team has just introduced in R2024b a new image viewer called imageshow, but that image viewer is created in a special-purpose window. It does not satisfy the need for an image display function that works well with the axes and figure objects of the traditional MATLAB graphics system.
I have published a blog post today that describes all this in more detail. I'd be interested to hear what other people think.
Note: Yes, I know there is an Image Processing Toolbox function called imview. That one is a stub for an old toolbox capability that was removed something like 15+ years ago. The only thing the toolbox imview function does now is call error. I have just submitted a support request to MathWorks to remove this old stub.
The int function in the Symbolic Toolbox has a hold/release functionality wherein the expression can be held to delay evaluation
syms x I
eqn = I == int(x,x,'Hold',true)
eqn = 
which allows one to show the integral, and then use release to show the result
release(eqn)
ans = 
I think I already submitted an enhancement request for the same functionality for symsum.
Maybe it would be nice to be able to hold/release any symbolic expression to delay the engine from doing evaluations/simplifications that it typically does. For example:
x*(x+1)/x, sin(sym(pi)/3)
ans = 
ans = 
If I'm trying to show a sequence of steps to develop a result, maybe I want to explicitly keep the x/x in the first case and then say "now the x in the numerator and denominator cancel and the result is ..." followed by the release command to get the final result.
Perhaps held expressions could even be nested to show a sequence of results upon subsequent releases.
Held expressions might be subject to other limitations, like maybe they can't be fplotted.
Seems like such a capability might not be useful for problem solving, but might be useful for exposition, instruction, etc.
yang
yang
最後のアクティビティ: 2024 年 12 月 10 日

I want to build a neural network that takes a matrix A as input and outputs a matrix B such that a constant C=f(A,B)is maximized as much as possible.(The function f()is a custom complex computation function involving random values,probability density,matrix norms,and a series of other calculations).

I tried to directly use 1/f(A,B)or-f(A,B)as the loss function,but I encountered an error stating:"The value to be differentiated is not tracked.It must be a tracked real number dlarray scalar.Use dlgradient to track variables in the function called by dlfeval."I suspect this is likely because f(A,B)is not differentiable.

However,I've also seen people say that no matter what function it is,the dlgradient function can differentiate it.

So,I'm not sure whether it's because the function f()is too complex to be used as a loss function to calculate gradients,or if there's an issue with my code.

If I can't directly use its reciprocal or negative as the loss function,how should I go about training this neural network?Currently,I only know how to implement:providing target values and using functions like mse or huber as loss functions.

David
David
最後のアクティビティ: 2024 年 12 月 9 日

We will be updating the MATLAB Answers infrastructure at 1PM EST today. We do not expect any disruption of service during this time. However, if you notice any issues, please be patient and try again later. Thank you for your understanding.
Image Analyst
Image Analyst
最後のアクティビティ: 2024 年 12 月 5 日

Jason
Jason
最後のアクティビティ: 2025 年 1 月 10 日

I am very excited to share my new book "Data-driven method for dynamic systems" available through SIAM publishing: https://epubs.siam.org/doi/10.1137/1.9781611978162
This book brings together modern computational tools to provide an accurate understanding of dynamic data. The techniques build on pencil-and-paper mathematical techniques that go back decades and sometimes even centuries. The result is an introduction to state-of-the-art methods that complement, rather than replace, traditional analysis of time-dependent systems. One can find methods in this book that are not found in other books, as well as methods developed exclusively for the book itself. I also provide an example-driven exploration that is (hopefully) appealing to graduate students and researchers who are new to the subject.
Each and every example for the book can be reproduced using the code at this repo: https://github.com/jbramburger/DataDrivenDynSyst
Hope you like it!
Image Analyst
Image Analyst
最後のアクティビティ: 2025 年 1 月 6 日

Christmas season is underway at my house:
(Sorry - the ornament is not available at the MathWorks Merch Shop -- I made it with a 3-D printer.)
Is it possible to differenciate the input, output and in-between wires by colors?
Chen Lin
Chen Lin
最後のアクティビティ: 2025 年 1 月 22 日

Hello, MATLAB fans!
For years, many of you have expressed interest in getting your hands on some cool MathWorks merchandise. I'm thrilled to announce that the wait is over—the MathWorks Merch Shop is officially open!
In our shop, you'll find a variety of exciting items, including baseball caps, mugs, T-shirts, and YETI bottles.
Visit the shop today and explore all the fantastic merchandise we have to offer. Happy shopping!