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ricardo gunawan
ricardo gunawan
Last activity 2013 年 7 月 15 日

function b = most_change(a)
a(:,1)=a(:,1)*0.25;
a(:,2)=a(:,2)*0.1;
a(:,3)=a(:,3)*0.05;
a(:,4)=a(:,4)*0.01;
d=sum(a,2);
c=max(d);
for i=1:length(d)
if d(i)==c
b=i;
end
end
i got wa please explain idont understand
Given a tic tac toe board:
1 represents X
0 represents empty.
-1 represents O
It is X's move. If there is an immediate win possibility, choose a square for an immediate win. Otherwise return 0.
Return absolute index of the square of choice. If multiple square are valid, return them in order.
Example:
Input a = [ 1 0 1
-1 1 0
0 -1 -1]
Output wins is [4 8]
Can anyone explain it in detail?
I'm confused with the sentence I marked ans bold style.
Thanks a lot~~~
Cris Luengo
Cris Luengo
Last activity 2012 年 8 月 14 日

I've written a valid answer to the last Cody problem, but it is not even close to the best answer. I have no idea how they made this short answer. To unlock it I need to solve another Cody question, but there are none left... :(
Anybody know how to unlock the last question?
Hi,
i'm "solving" number 30 cody's problem.
I think to solve that whit sortrows function.
If I have a z vector:
j = sqrt(-1);
z = [-4 6 3+4*j 1+j 0];
my funtion is:
function z = complexSort(z)
z(2,:)=sqrt(real(z).^2+imag(z).^2);
z=sortrows(z',-2);
z=z(:,1);
end
End it return the result
z =
6.0000 6.0000
3.0000 - 4.0000i 5.0000
-4.0000 4.0000
1.0000 - 1.0000i 1.4142
0 0
The question is: why imagine part in input is positive e sortrows trasform it in negative?
best regards
Marco
What do you think of Cody? I'm interested in your comments
Walter Roberson
Walter Roberson
Last activity 2022 年 7 月 14 日

This topic is for unexpected or bizarre or humorous references to MATLAB. Specific citations would be appreciated.
Paulo Silva
Paulo Silva
Last activity 2024 年 5 月 10 日

Please post the easter eggs that you have found so far if they aren't already posted by someone else.
Let's try to make a good Matlab easter egg list because it seems that there isn't one.
What should be posted:
  • Unexpected but intentional behaviour
  • Special things that the programmers left for us to discover
  • Extra code inside a function that can be used for other purposes
  • Hidden pictures and audio clips
What shouldn't be posted:
  • Repeated Easter Eggs, if someone already posted it please don't repeat
  • Bugs in functions that cause trouble and might be fixed in later versions
  • Matlab games that come with the program unless they aren't mentioned in the documentation (the games are in the other demos, try the xpbombs and fifteen, you can even see the code for both games)