Why Does Handles Overwrite This Variable?
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I have created a GUI with only two push buttons and then replaced the callback functions of these two push buttons with the code below:
function pushbutton1_Callback(hObject, eventdata, handles)
handles.MyValue1 = 4;
assignin('base', 'handles', handles);
function pushbutton2_Callback(hObject, eventdata, handles)
handles.MyValue2 = 2;
assignin('base', 'handles', handles);
When I run this GUI and press pushbutton1, MyValue1 appears in the struct handles (visible in the Variables Window). When I press pushbutton2, MyValue2 appears and suddenly makes MyValue1 disappear! What is happening to MyValue1? How can I keep both MyValue1 and MyValue2 in the struct? If you know the reason, please explain it elaborately. Thanks!
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