Removal of noises at edges
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I have a grayscale (value 0-255) image with background pixel equals 0. I am trying to remove noises at the border between the foreground and the background. These noises can be identified by the big jump in values. Is there any existing algorithm/filter that can achieve this? If no, may I know the most efficient way to do it instead of comparing pixels with its neighborhood?
The result that I expect is to removal of those noises by changing them to background pixel (0) without changing any of the border/foreground pixel values.
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Walter Roberson
2016 年 1 月 9 日
bigjump = diff(YourArray(:,1:end-1),1,1) > 32 | diff(YourArray(1:end-1,:),1,2) > 32);
bigjump(end+1,end+1) = false;
diff shortens the array in one direction but not the other, so to make arrays that are compatible to be or'd together, I take one fewer row or column in the other direction. Then the line after that is to pad out the matrix to the original size.
Now if you want to create mask from the first occurrence onward, you need to a cumulative "or". That can be done by cumsum() the logical value and comparing the result to 1 -- at least 1 true value at or before a location will result in 1 or more at that location.
jumped = cumsum(bigjump, 1) >= 1 | cumsum(bigjump, 2) >= 1;
and then
NewArray = YourArray;
NewArray(jumped) = 0;
その他の回答 (1 件)
Image Analyst
2016 年 1 月 9 日
An alternative way is to use mathematical morphology. You can get the local min in a 3x3 (or whatever size or shape you want) using imerode()
localMin = imerode(grayImage, true(3));
% Find jumps by subtracting from the original
jumpThreshold = 32; % or whatever you want.
jumps = (grayImage - localMin) > jumpThreshold ; % This is a mask!
% Set big jump pixels to zero.
grayImage(jumps) = 0;
You could boil all that down to 2 lines of code (or even 1) if you wanted it to be super compact.
6 件のコメント
Image Analyst
2016 年 1 月 9 日
A slight variant of what I code I gave is to use imopen(). It does an imerode() (local min) followed by imdilate() (local max). Try that also and see how it looks. Try varying the kernel size.
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