Automatic activation of a button
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Hi Thanks for your reply. I am using guide. I have two gui figure window. In the first window i have two edit box & a pushbutton. In second window I have an edit box & a pushbutton. From first window i want to take two input through edit box. In the second window I want to disply the summation of these two in the edit box of second window, after pressing the pushbutton of the first window. The summation funtion is written in the pushbutton of the second window. I want to activate the pushbutton of second window automatically by pressing the pushbutton of first window. How i do that. Plz plz help me. Thanks again.
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採用された回答
Amardeep
2011 年 10 月 26 日
Pass the two variables in a handles structure when calling the second window. When the push button in the second window is then clicked call the variables from the handles structure and add them up.
6 件のコメント
Sean de Wolski
2011 年 10 月 26 日
set(GUIHandles.Pushbutton2,'enable','on');
now you just have to name the buttons and handles structures accordingly
その他の回答 (1 件)
Walter Roberson
2011 年 10 月 26 日
The earlier responses will not accomplish what you are trying to do.
In order to activate (that is, execute) the callback of the second pushbutton when you press the first, you need to get the handle of the second pushbutton, and you need to get() the Callback of that pushbutton, and then you have to invoke that callback.
The exact mechanisms for invoking the callback once you have found it, varies according to how the callback was coded. If the callback was coded as a string (as tends to be the case when you use GUIDE) then you should use eval() to execute the string.
11 件のコメント
Walter Roberson
2011 年 11 月 14 日
If you get() the callback and execute it in the manner I showed, then *all* appropriate parts of the callback will be executed. It would be tricky (but not impossible) for the callback to detect that it was being executed indirectly instead of directly because that button itself had been pushed.
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