Faster way to create Rectangles
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I currently have a long 'for loop' over which I want to create rectangles. Is there a faster way i can do the below.The TPT on the below is not good.
for ii=1:10000
rectangle('Position',[xy(ii,1),xy(ii,2),xy(ii,3)-xy(ii,1),xy(ii,4)-xy(ii,2)],'EdgeColor','r');
end
I tried using patch function to create an object but it does not behave like the above loop.
patch('XData',[x; (x+w); (x+w); x],'YData',[y; y; (y+h); (y+h)],'FaceColor','white');
thanks
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その他の回答 (1 件)
matt dash
2014 年 10 月 13 日
0 投票
The short answer is that yes you should use patch, and no you should not call patch in a loop. Instead make the data for all 10000 rectangles (in a loop if necessary) and then call patch once using the face/vertex structure format.
Slowness of graphics is much more strongly related to the number of objects than to the complexity of each one... so 10000 simple patches will be a nightmare but 1 patch with 10000 faces should be ok.
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