In the Communications Toolbox™ Support Package for USRP® Embedded Series Radio, if a receiver block or System object™ cannot keep up with the radio hardware, the model or code is not processing data in real time. Burst mode enables you to buffer a set of contiguous samples without losing samples by setting the number of frames in a burst. The number you can set is hardware-dependent. The block or object grabs a fresh set of samples for each burst. Therefore lost samples can happen between bursts, especially with large burst sizes. If your model can keep up in real time, do not use burst mode.
It is recommended that you enable burst mode when your application requires fresh samples from the hardware or guaranteed contiguous samples. To see if the received data is contiguous, enable the overflow indicator on the receiver block or object. For more information, see Detect Underruns and Overruns.
The E3xx Receiver block has an Enable burst mode parameter. When you select this parameter, the block produces a set of contiguous frames without an overrun to the radio hardware. Enable burst mode to simulate models that cannot run in real time. Specify the amount of contiguous data using the Frames in burst parameter. The default number of frames in a burst is 1.
object has an
EnableBurstMode property. When
you set this property to
true, the object produces a set of
contiguous frames without an overrun to the radio hardware. For example:
rx = sdrrx('E3xx'); rx.EnableBurstMode = true;
This setting can help simulate models that cannot run in real time. You can
specify the amount of contiguous data using the
property. The default number of frames in a burst is 1.
Burst mode requires a fresh set of samples from the hardware. Therefore, when you
call a receiver System object for the first time with burst mode enabled, the
overflow output argument is 1. Likewise, the first time-step of
a block with burst mode enabled asserts the overflow port.
 USRP, USRP2, UHD, and Ettus Research are trademarks of National Instruments Corp.