Simscape Vehicle Templates
- Configure the powertrain architecture to model conventional, hybrid, battery electric, and even fuel cell vehicles.
- Modify the suspension design by moving hardpoints obtained from a CAD.
- Connect custom multi-link suspensions to passive and active hydraulic and pneumatic systems.
- Design active chassis controls by integrating controls for anti-lock brakes, stability, and active roll control systems
- Develop regenerative braking algorithms by incorporating electrical networks into your vehicle model.
- Test your embedded software against a virtual vehicle by converting your Simscape model to C Code and running it on a real time computer, such as Speedgoat.
- For R2022a: Use the Download button above
- For R2021b: https://github.com/mathworks/Simscape-Vehicle-Templates/archive/21.2.2.6.zip
- For R2021a: https://github.com/mathworks/Simscape-Vehicle-Templates/archive/21.1.2.6.zip
- For R2020b: https://github.com/mathworks/Simscape-Vehicle-Templates/archive/20.2.2.6.zip
- For R2020a: https://github.com/mathworks/Simscape-Vehicle-Templates/archive/20.1.2.6.zip
- For R2019b: https://github.com/mathworks/Simscape-Vehicle-Templates/archive/19.2.2.6.zip
- For R2019a: https://github.com/mathworks/Simscape-Vehicle-Templates/archive/19.1.2.6.zip
- For R2018b: https://github.com/mathworks/Simscape-Vehicle-Templates/archive/18.2.2.6.zip
Cite As
Steve Miller (2022). Simscape Vehicle Templates (https://github.com/mathworks/Simscape-Vehicle-Templates/releases/tag/22.1.2.6), GitHub. Retrieved .
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Acknowledgements
Inspired: Vehicle Model with Delft-Tyre in Simscape Multibody
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