simscape.multibody.SphericalPrimitiveActuationTorque Class
Namespace: simscape.multibody
Description
Use an object of the simscape.multibody.SphericalPrimitiveActuationTorque
      class to construct an actuation torque to apply to a spherical joint primitive.
Class Attributes
| Sealed | true | 
| ConstructOnLoad | true | 
| RestrictsSubclassing | true | 
For information on class attributes, see Class Attributes.
Creation
Description
torque = simscape.multibody.SphericalPrimitiveActuationTorque[0 0 0]
           N*m.
torque = simscape.multibody.SphericalPrimitiveActuationTorque(value)value must
          be a simscape.Value object that represents a 3-by-1 or 1-by-3 array with
          a unit of torque. The torque is applied between the base and follower frames and resolved
          in the follower frame.
Examples
Version History
Introduced in R2024a