sim3d.sensors.MainCamera
Description
Use the sim3d.sensors.MainCamera
class to define a perspective in the
Unreal® executable window using APlayerController::SetViewTarget.
Creation
The sim3d.sensors.MainCamera
class is created by the createViewport
function of the sim3d.World
class and
stored in the Viewports
property.
Properties
Version History
Introduced in R2022b