Rotation Matrix to VR Rotation
Libraries:
Simulink 3D Animation /
Utilities
Description
The Rotation Matrix to VR Rotation converts Rotation Matrix (defined columnwise as 3-by-3 matrix or as a 9-element column vector) into the Axis / Angle rotation representation used for defining rotations in VR.
Ports
Input
Output
Parameters
Version History
Introduced in R2019a