RoadRunner is an interactive editor that lets you design 3D scenes for simulating and testing automated driving systems. You can customize roadway scenes by creating region-specific road signs and markings. You can insert signs, signals, guardrails, and road damage, as well as foliage, buildings, and other 3D models. RoadRunner provides tools for setting and configuring traffic signal timing, phases, and vehicle paths at intersections.
RoadRunner supports the visualization of lidar point cloud, aerial imagery, and GIS data. You can import and export road networks using OpenDRIVE®. 3D scenes built with RoadRunner can be exported in FBX®, glTF™, OpenFlight, OpenSceneGraph, OBJ, and USD formats. The exported scenes can be used in automated driving simulators and game engines, including CARLA, VIRES VTD, NVIDIA DRIVE Sim®, LGSVL, Baidu Apollo®, Unity®, and Unreal Engine®.
RoadRunner Asset Library lets you quickly populate your 3D scenes with a large set of realistic and visually consistent 3D models. RoadRunner Scene Builder lets you automatically generate 3D road models from HD maps.
Navigate 3D scenes using RoadRunner camera controls.
Use RoadRunner scene editing software to create a simple road network.
Import GIS assets into RoadRunner and use them as a reference to construct your road network.
RoadRunner Annotated Demonstration
Learn about different features in RoadRunner, including road and 3D scene modeling,
sign creation, and exporting to external simulators
for automated driving simulation.